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New Release! Super Bugman Extreme Ultra

I'm the sole creator/developer/everything of "Super Bugman Extreme Ultra" (Launch Trailer). I launched this game for Early Access on Steam on January 2nd of this year expecting to sell millions of copies and buying my own private island. Once reality set in, I was only able to buy a cheeseburger. My Tax Consultant laughed in my face.
I've created this game from scratch in C++, using only the SDL library. Sound Effects and Music were made using royalty free clips that I arranged in Ableton Live Suite. The graphics assets I made in Aseprite, however, all the character sprites and many of the level sprites I used from my first attempt at this game when I made it in QBasic in the late 1990's.

Launch Trailer
Steam Store Page Store Page

steam, binx, release, 2d, platformer, indie, puzzle, level creator